Compiler Engineer (San Diego)

BBBH17205_1716922264
  • Negotiable
  • San Diego, California
  • Permanent

GPU Compiler Engineer

A pioneer in semiconductor technology invites exceptional talent to embark on a journey as a GPU Compiler Software Engineer. With a relentless pursuit of innovation, we ignite over 2 billion connected devices annually, revolutionizing mobile devices, home entertainment, connectivity, and IoT products. Our commitment to excellence has propelled us to the forefront of Wi-Fi technology, delivering unparalleled computing experiences globally.

About Us

At our company, we thrive on innovation, driving advancements in highly efficient mobile technologies, automotive solutions, and cutting-edge multimedia products. From immersive VR experiences to AI-driven IoT solutions, we empower individuals to surpass boundaries and achieve their aspirations through intelligent technology. Collaborating with renowned brands, we make groundbreaking technology accessible to all, shaping a future where connectivity knows no bounds.

Join Our Team

As part of our esteemed GPU IP team, situated in the vibrant locales of San Diego or San Jose, you'll play a pivotal role in optimizing and customizing our GFX IP for diverse markets, spanning mobile, IoT, AI, VR/AR, and automotive. We're seeking talented individuals across all levels, from Architecture and uArchitecture to SW driver, Compiler, Performance, Power, and Model engineers, to join us on this exhilarating journey.

Role and Responsibilities

  • Define GPU compiler software architecture and interfaces.
  • Develop and implement GPU compiler pipeline, linking, and various optimizations/transformations.
  • Collaborate with Driver and HW teams to implement new API and HW features.
  • Enhance performance and optimize power consumption in collaboration with Driver and HW teams.
  • Meet project milestones and deadlines efficiently.
  • Analyze and resolve code generation issues.
  • Influence future GPU architectures.
  • Forge strong relationships across internal and external teams.

What We Offer

  • Competitive salary range
  • Potential for performance bonuses and incentive programs
  • Comprehensive health insurance coverage
  • Life and disability insurance
  • Savings plan and 401K
  • Generous paid time off (PTO) and parental leave

Key Qualifications

  • BS, MS, or PhD in Computer Science, Electrical or Computer Engineering, or related field
  • 5+ years of experience in product compiler or compiler tools development
  • Proficiency in C/C++ programming
  • Familiarity with state-of-the-art compiler optimization techniques and LLVM
  • Excellent written and verbal communication skills
  • Strong teamwork, problem-solving, and debugging abilities
  • Self-driven with a passion for innovation

Preferred Skills

  • Knowledge/experience in GPU/GPU pipeline and architecture
  • Understanding of SIMD architecture
  • Familiarity with D3D, Vulkan/OpenGL, OpenCL APIs
Tyler Long Researcher

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